Exiles #10 Lady Le Fay

This one isn’t actually an Exile.  But I figured it might be interesting to flesh out the world around the Exiles in Reality 9.  There are plenty of folks back home waiting when the Exiles return to home base.

Where better to begin than with the Sorceress Supreme. I’ve never been a huge fan of Doctor Strange, though I’ve always liked the mystical aspects of the Marvel Universe.  And it drives me crazy that the movies have established that magic doesn’t exist in their universe.  I am both looking forward to and dreading what that means for the Doctor Strange movie that is coming out in a couple years.

So, with that said I decided not to go with Doctor Strange.  Casting around for other spellcasters, I settled on Morgan Le Fey.  I’d like to say I had a good reason, that I thought she deserved a redemption story and I have always thought she was cool, from the first time I saw her face off against Iron Man in a pretty random issue of his comic.

And those things are probably true…but what is probably more true is that I first saw her during a time when a very voluptuous woman in a slinky gown cut (literally) down to her navel was quite appealing.

Lady Le Fey

Morgan Le Fey

Fighting:     GD

Agility:      GD

Strength:     TY

Endurance: EX

Reason:       EX

Intuition:     IN

Psyche:       MN


Health:        46

Karma:       135

Resources:   AM (50)

Popularity: 10




Magic:  Master Level Sorceress of the Faerie School of Magic. While casting spells in Ireland or Britain, Morgan receives a +2CS on FEAT rolls.


Personal Spells

Astral Projection (Unearthly). Morgan’s body was once destroyed and she existed for a time only in astral form. She has since gotten her body back, but retains the knowledge and skill she gained while bodiless when projecting her astral form.

Astral Supremacy (Monstrous). Because of her experiences, Morgan receives a +1CS on Magic FEAT rolls while on the astral plane.

Unlimited Shape-Shifting (Monstrous.)

Individual Shield (Amazing.)

Flight (Amazing.)

Other Personal Spells (Remarkable.)


Universal Spells

Eldritch Beams/Bolts (Incredible.)

Glamor (Incredible.)

Illusion (Unearthly)

Mental Control (Amazing)

Raise Dead Special Ceremony magic that can only be attempted once on each corpse. A successful Psyche FEAT roll is needed for completion.

Other Universal Nature Spells (Monstrous.)

Other Universal Spells (Incredible)


Dimensional Spells

Darkhold (Unearthly)

Demon Winds (Amazing rank, similar to the Winds of Watoomb spell.)

Dimensional Aperture (Monstrous)

Gaea (Monstrous). Morgan can entreat this entity for Plant and Nature Control spells.

Other Universal spells (Amazing).


Magic Items


Wand of Watoomb


Limitation: Pure iron weapons do double their normal damage when used against Morgan, even if she is in astral form. If she attempts spells while touching iron, or if large amounts are in the same area, she receives -2CS on the FEAT rolls.


Talents: Morgan’s Reason is Monstrous when dealing with Occult Lore.


Contacts: Darkhold Cult Members


Background: Morgan Le Fay is the daughter of Duke Gorlois of Tintagil and his wife, Ingraine. Though she is human, she has a great deal of faerie blood from her mother’s ancestors. King Arthur Pendragon is her half-brother.


Morgan’s magical abilities surfaced when she reached puberty and she seduced Merlin and tricked him into teach her sorcery, though whether or not Merlin was taken in by her or let her believe that she did to suit his own purposes is hard to say. After learning what she could from Merlin and mastering the magicks of the ancient Celts, she turned on both Merlin and Arthur, becoming one of their most dangerous foes. Much of this ire was based on the fact that she wanted to become ruler of Britain herself and because he was the illegitimate offspring of her mother and Uther Pendragon.


As part of her strategy for vanquishing her foes, Morgan sought out and got her hands on the Darkhold. This powerful book of magic was written by the very hand of the ancient demon Chthon. Knowing that she could not take full advantage of the power within the tome by herself, she formed the Cult of the Darkholders, a group of occult students and practitioners. They managed to successfully summon Chthon (likely because he wanted to be summoned) but were, predictably, unable to control him. To keep the Old One from destroying the world and consuming their souls, they bound him under Mount Wundagore.


Morgan’s lover and protégé, Magnus grew disgusted by Morgan’s growing bitterness and evil when she gained possession of the Darkhold. He stole the tome and placed it in a tower on the Isle of Wight. He raised a number of spells around the tower that prevented an evil person from entering it. In retaliation, Morgan hunted him down and destroyed his physical form while he was travelling astrally.


Despite her setbacks, Morgan continued to try to destroy Arthur, Merlin and Camelot. At one point Merlin imprisoned her physical form in her castle. Though she could still cast spells, command her followers and travel astrally, her body would die if she left her castle.


Morgan often sent her astral form to the 20th century in hopes of claiming the Darkhold from that time. She failed each time, generally due to the interference of Magnus, who had managed to survive in his astral form and could possess the bodies of people on Earth.


Morgan also attempted to possess the corporeal forms of people in the 20th century, most often the original Spider-Woman, Jessica Drew. Drew had been in suspended animation for much of her life on Mount Wundagore and Morgan believed that she had absorbed some of Chthon’s power, power that she hoped to gain for herself.


Finally, with Magnus’ aid, Spider-Woman’s spirit travelled back in time to attack Morgan in her castle. During the battle, Spider-Woman knocked Morgan through a window and her body was destroyed due to Merlin’s imprisonment spell. Morgan’s astral form was not destroyed, though and, she bound Jessica’s spirit to her ancient time. She survived in Astral form for centuries before finding a way to possess Jessica Drew’s soulless form.


As she had hoped, Drew’s body was suffused with Chthon’s energies and she became even more powerful. With most of her foes long dead, Morgan found herself without purpose. Chthon’s reinforced influence drove her to attempt to conquer the world as well as free him from his imprisonment.


She clashed with the Night Shift, the Defenders, the Avengers, the X-Men and, most especially Doctor Strange and his apprentices. Realizing that she was growing ever more powerful and that it was only a matter of time before she succeeded, Doctor Strange attempted a final, desperate gambit.


Gathering the supernatural heroes from several teams as well as the spirits of Merlin, Jessica Drew and King Arthur, Doctor Strange confronted her on Wundagore Mountain. After a fierce battle, the allies managed to banish Chthon and purge Morgan of his influence on her. Their victory was not without its price, though and Doctor Strange and several others of the heroes had to sacrifice themselves in the process.


Morgan was now the most powerful magic user in the dimension and became the Sorceress Supreme. Merlin survived their encounter and realized that, even without Chthon’s influence, she could be a threat to her entire universe. Though it took some convincing, Morgan realized there was more she could learn and accepted Merlin as her mentor. He has since been providing her both mystical and moral guidance and, though she is no unabashed hero, she has fended off numerous mystical invasions of her home and the only really immoral usage she puts her powers to creating a life of opulent luxury for herself.

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